﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;

namespace WindowsGame1
{
    class Tiro : Objeto2D
    {

        public Tiro(Texture2D textura) :
            base(textura)
        {
            this.escala = 0.3f;
        }

        public void Update()
        {
            this.posicao.X += 5;
        }
    }
}
